RoundUp
2022Augmented RealityUnity

“Advanced Graphics and Interaction” at KTH
Roundup is a collaborative game that combines augmented reality and physical interaction, where the goal is to herd sheep into a safe zone while protecting them from getting eaten by wild foxes. One player gets the role of the sheep herder through a mobile device using augmented reality, while other players can help out by placing tangible objects on top of a screen facing up.
The project was exhibited at Tekniska museet in Stockholm on November 1, 2022, where it received a great feedback from players.
My Contributions
- Behavior & Movements – Designed and implemented the animals in the game (sheep and fox), including their movement and interactions.
- Particle Effects – Created effects for when sheep got caught, fell into water, or reached safety.
- Sound Design – Recorded and processed all in-game audio.
- Project Management – Ensured smooth development.
- Project Presentation – Produced the demo and behind-the-scenes videos to showcase the game and its development.
Other team members: Kári Steinn Aðalsteinsson, Guðrún Margrét Ívansdóttir, María Ómarsdóttir and Hallbjörg Embla Sigtryggsdóttir.
Project website:
RoundUp




